The crack game, in it’s essence, is pure capitalism.
Profit, over people, at all costs. Eliminate enemies at all costs. Take out the dominant political regime or competition at all costs. Endless accumulation of property and capital, at all costs. Domination through coercion, violence and if necessary legal
means at all costs.
…the human toll, are all irrelevant.
Emphasis mine. While “The Wire” version of monopoly is not real, Mdot’s points are very salient. I’m not saying we shouldn’t play Monopoly & the like, but I am saying we need to think a lot more about the ways in which capitalism inserts itself into every single aspect of our society. From board games to “the game”, it’s everywhere, and it’s something we must grapple with much sooner rather than later.
- Sometimes The House Game Remind Me Of The Crack Game (newmodelminority.com)
- Sponsorship And Biases: Musing On The Crack Game And Investment Banking (newmodelminority.com)
- It’s All in the Game: A Monopoly Tribute to ‘The Wire’(artsbeat.blogs.nytimes.com)